Rhymes with Dogs
Apr. 13th, 2007 03:31 pmI've had this bouncing around in my head for the last couple of days, and it seems that the only way to get it out will be to write a little bit of it down, and here's as good a place as any.
The second episode of Future Imperfect went well, I think. Lots of intrigue, double-dealing, and behind-the-back shenanigans, but the team still managed to pull off their mission, thus keeping their handlers happy. I've been thinking a lot about the structure of the game, though, particularly in regards to rules set, which I'm still not liking a lot. Combine this with some discussions (both online and offline) that I've been involved in lately about Dogs in the Vineyard, and this is a sample of what percolates up: ( Cogs in the Machineyard )
Note: Posted via email.
The second episode of Future Imperfect went well, I think. Lots of intrigue, double-dealing, and behind-the-back shenanigans, but the team still managed to pull off their mission, thus keeping their handlers happy. I've been thinking a lot about the structure of the game, though, particularly in regards to rules set, which I'm still not liking a lot. Combine this with some discussions (both online and offline) that I've been involved in lately about Dogs in the Vineyard, and this is a sample of what percolates up: ( Cogs in the Machineyard )
Note: Posted via email.